In furniture or product design often what you hope will be a good design ends up with obvious room for improvement. This is why initial builds are considered to be prototypes. It takes seeing and testing the first prototype to realize where flaws exist or where there is room for improvement in aesthetics or strength or performance or functionality or simplicity of build.
Shown here is a sequence of Balans style chairs I designed and made. Inspired initially by the original rocking Balans chair my pursuit was to find a design that was simple to build, adjustable, and stable. In my PhDesk article photos you can see most of an earlier 3 caster perch version done as a class project by my students. The design was static with no adjustability or flexibility. Link: PhDesk Article
Imbuia Wood Collapsible |
3 wheels Adjustable Height |
Highest Perch Position |
4 Wheels Adjustable |
In use. |
The sharp bend in the center frame of the 3 and 4 caster versions above required making them from 80 very thin veneer layers of wood. This later version used far fewer and thicker wood layers by changing the center frame to a smooth arc from under the seat down to the rear caster beam. Below a few photos of the arced frame. It has a seat that can be slid forward or back and locked in position with a cam lever. The arc made room under the frame for occupant heels to meet or cross. This final version was gifted to the International Woodworking Fair management office in Fall 1988. Raised position Lower position
The version above was the simplest build, the safest to sit on, and had adjustable height, seat position adjustment, and pivoting knee rests. It was a design that only came about after making and using the previous designs. They were all built in a university fab lab and benefited from being tried out by several students and other professors. Feedback gained from each version led to advancements in later versions. This sequence shows iterative progression in action.
An even later iteration I designed is my rocking Balans. You can read about it HERE.
Comments and questions are encouraged!
4D
No comments:
Post a Comment